The vast Storm surrounding the island of Tidefall
The vast Storm surrounding the island of Tidefall

Living World Games

Living World Games

Your world.
Their adventure.

Your world.
Their adventure.

Your world.
Their adventure.

The world's first Living World Games Platform, bringing original worlds and beloved franchises to life.


Crafted by people, brought to life through AI, shaped by player choices.


The world's first Living World Games Platform, bringing original worlds and beloved franchises to life.


Crafted by people, brought to life through AI, shaped by player choices.


/ TIDEFALL ARTWORK

TIDEFALL ARTWORK /

TIDEFALL ARTWORK /

Our vision

The best AI games will be deeply human.

The best AI games will be deeply human.

The best AI games will be deeply human.

Great games begin with imagination. Unique worlds, unforgettable characters, gripping stories and bringing players together.

We started Infinity Fiction because we believe AI can take that imagination further, unlocking entirely new gaming experiences that even AAA budgets couldn't make possible before.

So we're doing something different. Building a new kind of AI games engine where human creativity always leads and IP is protected.

We've spent years developing our Living World Engine and our first game, Tidefall. Now we're working with creators and IP owners to bring more worlds to life.


—— Alex & Alastair Chamorro, Co founders, Infinity Fiction

Alex Chamorro

Alex Chamorro

Alex Chamorro

Founder & CEO

Founder & CEO

Founder & CEO

Alastair Chamorro

Alastair Chamorro

Alastair Chamorro

Founder & CETO

Founder & CETO

Founder & CETO

Living World Games.

Living World Games.

Living World Games.

The next evolution of GAMING

The next evolution of GAMING

Scaling human imagination and AI together to create richer, more personal experiences only ever dreamt of.

Scaling human imagination and AI together to create richer, more personal experiences only ever dreamt of.

Scaling human imagination and AI together to create richer, more personal experiences only ever dreamt of.

Imagine a world that remembers you. Characters with lives of their own. Stories that unfold differently because you were there.

Living World Games combine human crafted adventures with AI to give players greater freedom, deeper connections and a world that responds to their every choice, while keeping the purpose and structure of good game design.

And we've only begun to explore what's possible.

And we've only begun to explore what's possible.

And we've only begun to explore what's possible.

Authored worlds that feel alive

Authored worlds that feel alive

Authored worlds that feel alive

Deep character relationships

Deep character relationships

Deep character relationships

Stories shaped by player choices

Stories shaped by player choices

Stories shaped by player choices

Personalised game systems

Personalised game systems

Personalised game systems

A new platform for Living World Games

Studio. Engine. Platform.

Studio. Engine. Platform.

Studio. Engine. Platform.

We create our own games, power them with our Living World Engine, and are building a platform to help IP Owners and Creators bring their worlds to life.

We create our own games, power them with our Living World Engine, and are building a platform to help IP Owners and Creators bring their worlds to life.

Hover to explore

From imagination to adventure.

Every game begins with a creator’s vision.


We work with IP owners to develop games, combining our Living World Engine with bespoke systems designed around their worlds.


Together, we bring characters, stories and rules to life, creating games where players shape their own adventures.


We’re also building a platform that will enable creative partners to develop their own Living World Games.

From human creativity to adventure.

Every game begins with a creator’s vision. A world imagined, characters brought to life, stories written and rules crafted.


Our platform scales human creativity and IPs using AI based game systems. The Living World Engine turns IP into a playable experience where characters remember, stories react and new adventures unfold with new levels of player freedom and personalisation.

From human creativity to adventure.

Every game begins with a creator’s vision. A world imagined, characters brought to life, stories written and rules crafted.

Our platform scales human creativity and IPs using AI based game systems. The Living World Engine turns IP into a playable experience where characters remember, stories react and new adventures unfold with new levels of player freedom and personalisation.

A spectral blue lindwyrm in the world of Tidefall
A spectral blue lindwyrm in the world of Tidefall
A spectral blue lindwyrm in the world of Tidefall

world's first living world game

world's first living world game

Tidefall

Our first Game is Live.

Our first Game is Live.

Our first Game is Live.

Welcome to Tidefall. A dark fantasy Text-RPG filled with thousands of authored characters, locations and stories.


With 100+ hours of structured story and open ended gameplay, explore a persistent world where choices carry consequences and no two adventures are the same.


Original IP

PLAYABLE ALPHA

Powered by the Living World Engine

THE PEOPLE BEHIND THE WORLDS

THE PEOPLE BEHIND THE WORLDS

Writers. Artists.
Engineers. Gamers.

Creative craft.
Game development.
World technology.

Creative craft.
Game development.
World technology.

Writers, artists, designers and engineers with one shared ambition. To create games that weren't possible before.


Supported by experienced advisers from across games and entertainment.

Writers, artists, designers and engineers with one shared ambition. To create games that weren't possible before.


Supported by experienced advisers from across games and entertainment.

James Brenton

James Brenton · Frontend Engineer

James Brenton · Frontend Engineer

Elena Righi

Elena Righi · Narrative Writer

Elena Righi · Narrative Writer

Eric Gordon Berg

Eric Gordon Berg · Audio Director

Eric Gordon Berg · Audio Director

Meet the studio and advisers

Meet the studio and advisers

For studios, publishers and rights holders

For studios, publishers and rights holders

Bring your worlds to life.

Bring your worlds to life.

Bring your worlds to life.

We're looking for a limited number of ambitious creators and IP owners who want to explore a new kind of game.

We're looking for a limited number of ambitious creators and IP owners who want to explore a new kind of game.

Discuss a partnership↗